sets sv_hostname "Libre Game Night" 
sets sv_maxclients 16 // Total players slots enabled, for both bots and humans. How many human players you can support is related with your connection bandwidth (especially upload bandwidth) and your sv_maxrate value. 
seta sv_maxPing 400 // Clients with ping higher than this cannot connect. 
seta sv_minPing 0 // Clients with ping lower than this cannot connect. 
sv_pure 1 // If enabled, prevents clients from loading pk3 files that are not present on the server to guarantee compatibility. This should ALWAYS be 1. 
//sv_maxRate is number of bytes per second. The integrated VoIP protocol requires clients to set their rate to at least 25000 to work. Although the GUI allow clients to set at maximum a rate of 25000, they can change it from 1000 to 90000 using console, so you can set sv_maxRate accordingly. 
seta sv_maxRate 25000 
//Tip: If g_delaghitscan is used sv_fps should be 20 for best results 
sets sv_fps 25 
sets sv_allowdownload 1 // allow clients to automatically download from your server additional files that they may need to play on it 
//sv_dlURL "http://www.yourwebserver.com/folder" // Path of a web space that contains pk3 files that clients can get with fast downloading. 
g_password "lukin" // Set if you want a private server (everyone will need the password to be able to join) 
//sv_privateClients "2" // slots subtracted from sv_maxclients (slots reserved for private clients). Not needed for a completely private server. 
//sv_privatePassword "<privpass for privclients>" // Password required for reserved slots. Not needed for a completely private server. 
seta capturelimit 8 
seta timelimit 15 
seta fraglimit 30 
seta bot_minplayers 2 // If there are not enough human players, bots are automatically added or removed to have the specified number of players in the arena (or in each team). 
//seta g_spskill 3.0 // Sets the skill level for the bots added by bot_minplayers. 1 = Hurt me plenty, 5 = Nightmare. 
seta rconPassword "pwdlgn" // for remote ingame servercontrol: comment this line if you don't want to remote control your server. If you enable this, remember to customize the password! 

seta g_warmup 15
seta g_dowarmup 1 // Enables (1) or disables (0) the warmup time at the beginning of the match. Default is 0. 

seta g_motd "GLHF, mates!" 
seta g_inactivity 0 
seta g_allowvote 1 

seta g_voteMaxTimelimit 1000 
seta g_voteMinTimelimit 0 
seta g_voteMaxFraglimit 0 
seta g_voteMinFraglimit 0 

seta g_delagHitscan 1 

seta g_awardPushing 1 

//Special modes since 0.7.6: 
//seta g_instantgib 0 // If enabled, players will have only railgun, with instant kill. If set to 2, also gauntlet is available. 
//seta g_rockets 0 // If enabled, players will have only rocket launcher. 
//seta g_vampire 0.25 //25% of Vapiric health (players will gain health when will hit their opponents) 
//seta g_regen 5 //5 health per sec. (health will automatically renerate) 

//Gametypes 
// 0 = Free For All 
// 1 = Tourney 
// 3 = Team Deathmatch 
// 4 = Capture The Flag 
// 5 = One Flag Capture 
// 6 = Overload (Obelisk) 
// 7 = Harvester 
// 8 = Elimination 
// 9 = CTF Elimination 
// 10 = Last Man Standing 
// 11 = Double Domination 
// 12 = Domination 
seta g_gametype 0 

set d1 "map oa_shouse; set nextmap vstr d1" 
set d2 "map oa_rpg3dm2; set nextmap vstr d9" 
set d3 "map oa_dm5; set nextmap vstr d8" 
set d4 "map kaos2; set nextmap vstr d7" 
set d5 "map oa_dm4; set nextmap vstr d6" 
set d6 "map oa_dm3; set nextmap vstr d5" 
set d7 "map oa_dm2; set nextmap vstr d4" 
set d8 "map oa_dm1; set nextmap vstr d3" 
set d9 "map aggressor; set nextmap vstr d2" 
vstr d1 // start loop at d1 
//you can change gametype or any other variable like this: 
//set d10 "g_gametype 5; g_instantgib 0; map oasago2; set nextmap vstr d1" 
//"g_gametype" should always be before "map" or the map might load twice. 

//From 0.8.8 and forward you can also set the g_autonextmap cvar that will randomly select the next map from a given mappool. 0.8.8 has got default mappools for all gametypes. Setting this ignores the map list above. 
set g_autonextmap 0
